• We become game planner sending idea that game plan course is new to the world

Game plan course Game Planning

Programming and design technology is essential only without attemptability even if we have idea of novel game to embody it. In core course, we bring up game planner who had such programming and design technology. We bring up game creator who can bring about "game to be sold" by carrying out a lot of lecture, work evaluations by professional.

Subject news, work

The type of job to aim at

  • Game planner
  • Game director
  • Game producers

Point of learning

1

We bring up planner who can make game from the beginning

Marketing, scenario, proposal making, the management, design, programming
We bring up game planner with all techniques necessary for game production.

2

We can make idea into game immediately

Even game production inexperienced person is fully equipped with environment that can produce game at one pace for three weeks. "We want to make such a game! We can make thought called "into form immediately.

3

It produces a lot of employment game planners to CAPCOM, vanguard

Graduate large number of for production of famous game including "monster hunter frontier Z" "monster hunter cross" "me and dragon" "Mario golf" "Mario party" "SD gandamujijienereshonjieneshisu" "idol master" is participation.

Current students interview

We can make favorite thing into work!

Taichi Date
We are from Kanagawa Prefectural Kawasaki north High School

Inner always making the first move / from software

Q. Reason why we chose JEOL as?
In open campus, teacher talked about work called game planner in detail and thought that it was very attractive. In addition, high rate of employment became decisive factor, too.
Q. Class that remains in impression most?
Communication power and presentation power are essential that game production is team and performs. Class to learn them practically was very interesting.
Q. Message to person thinking about entrance to school in future
It is important how long you can do your best after entering than there being knowledge and technique beforehand. Teacher person playing an active part, friends environment where is a lot the best here having high consciousness are set throughout the trade.

Learning environment, the teaching materials, machine parts

Plan practice room computer training room and laying upon substantial learning environment to bring about new idea

Plan practice room which can sense sense of speed of the production spot bodily
We learn making methods of specifications made from plan planning of technique and original game to form idea through class of creation work to carry out in group of six people in plan practice room. We learn about the need and effectiveness of role allotment by group production to perform at speed same as real game company.
Computer training room that can learn skill necessary for planner
We perform programming development based on specifications which we produced through creation work. We learn skills necessary for structure of game program and used technique, expression, planner. Including programming, design production, original game becomes able to finally make with one oneself.

Idea immediately to game! Learning-style that game can create in three weeks

The game development teaching materials for smartphone
In cooperation with game company, we prepare library of core course original. Finished iPhone, game work for iPad are released through company by AppStore. We arrange opportunity to have game work which students made touch many people.
Software of spot specifications
3D graphic tool uses "3dsMax" used for character and background design production in the game industry. For illustration production and photograph processing, we produce image for 2D games using "Photoshop".
We learn programming progressively in "Visual Studio"
Released software development software "Visual Studio" is used by Microsoft. We do learning that is necessary for game planner who can make game through learning of programming language necessary for game development.

Balanced high quality curriculum of "vocational education" and "career education"

By development of "industry-university co-operation joint development curriculum", we always update the industry and the latest curriculum which we can tune up. In addition, it becomes curriculum configuration that made correlation such as development subject and allied subject clear more than annual to put on specialty in the body effectively.

Main workplace

SNK/ CAPCOM / hand / from software / will / ivy arts /epics/ Cruise / ambition /IDOM Corporation / Kay E L systems /MSF/ exchange / JAPAN THIRD PARTY / Toa engineering / matrix /GAE/ Arcadia project / essence craft / eye B techno / NCXX entertainment / studio three eight /SSE international /TDI system service / nabiokompyuta / media vision / system create / aspect / ojietishisutemu / P arc Holdings / fureima / S S E / lambda planning / eye mediamu / Eitaro software / Kyoto comfort pictures. A lot of / game pot / SIMM / Hyde / vanguard / H I see. et al.

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